| 10/03 | 8 |
P2P conferencing and cross-platform screen sharing tool for Mac, Windows, and Linux using ICE with optional TURN for connectivity.
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| 10/13 | 7 |
Browser-native P2P workspace that supports file transfer and synchronization plus real-time chat, clipboard, voice, video, and screen sharing over WebRTC.
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| 10/08 | 7 |
Golang execution layer implementation of the Ethereum protocol.
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| 10/06 | 7 |
Continuous file synchronization program that syncs files between multiple computers.
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| 10/14 | 6 |
Real-time synchronized video watching platform with media provider integrations, livestreaming, and HTTP/gRPC/WebSocket APIs supporting durable storage and scalable Kubernetes deployments.
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| 10/12 | 6 |
Distributed compute orchestration framework that runs jobs close to data to reduce latency and data transfer.
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| 10/10 | 6 |
TypeScript implementation of the DXOS protocols, SDK, toolchain, and Composer for building fully decentralized applications and collaboration workflows.
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| 10/10 | 6 |
High-performance BitTorrent client and library written in Go, optimized for server environments.
|
| 10/10 | 6 |
End-to-end encrypted peer-to-peer messenger with built-in wallet and verifiable identities, with no central server or accounts.
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| 10/09 | 6 |
P2P-powered Docker registry optimized for scalable, available image distribution and replication in hybrid cloud environments.
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| 10/03 | 6 |
Cross-platform Electron-based personal knowledge base desktop client with offline-first, end-to-end encryption and peer-to-peer sync.
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| 10/13 | 5 |
Shared middleware library for client applications, providing protobuf generation, testing, debugging, and workflow tools.
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| 10/07 | 5 |
Peer-to-peer communications engine offering pluggable transports, multiplexed streams, encryption, meshing, and PubSub.
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| 10/11 | 4 |
Decentralized peer-to-peer social network in Go using the Noise protocol and local storage to operate without central servers.
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