* [tldraw v4.5.0](https://github.com/tldraw/tldraw) – Library for creating infinite canvas experiences in React. * [Konva 10.2.2](https://github.com/konvajs/konva) – HTML5 Canvas framework enabling high performance animations and interactivity for applications. * [gpu-curtains v0.16.0](https://github.com/martinlaxenaire/gpu-curtains) – Lightweight 3D WebGPU rendering engine with classes to map and animate HTML elements as textured planes or meshes. * [force-graph v1.51.2](https://github.com/vasturiano/force-graph) – Force-directed graph renderer on HTML5 canvas with d3-force physics, zoom/pan, dragging, and interaction support. * [LeaferJS v2.0.3](https://github.com/leaferjs/LeaferJS) – HTML5 Canvas 2D graphics rendering engine for building rich UI, drawing tools, games, and editors. * [canvas-record v5.5.1](https://github.com/dmnsgn/canvas-record) – Browser-based recorder that captures canvas (2D/WebGL/WebGPU) regions to MP4, WebM, GIF, or image sequences using WebCodecs and Wasm when available. * [@melfore/konva-timeline v2.0.6](https://github.com/melfore/konva-timeline) – TypeScript ReactJS library for rendering a timeline component using canvas. * [ThingJS 3D Engine v0.5.3](https://github.com/uinosoft/t3d.js) – Lightweight, web-first, and extendable 3D rendering library. * [Draw Pen v0.0.45](https://github.com/DmytroVasin/DrawPen) – Screen annotation tool available on macOS, Windows, and Linux. * [DXCharts Lite 2.7.26](https://github.com/devexperts/dxcharts-lite) – Flexible financial charting library for visualizing market data with multiple chart types and runtime configuration. * [dotLottie Web @lottiefiles/dotlott...](https://github.com/LottieFiles/dotlottie-web) – Official player for rendering Lottie and dotLottie animations on the web. * [Ripl v1.0.0-beta.1](https://github.com/andrewcourtice/ripl) – Unified API for 2D Canvas and SVG browser rendering focused on high-performance interactive data visualization.