* [PlayCanvas v2.19.0](https://github.com/playcanvas/engine) – Powerful game engine for creating interactive 3D content using HTML5 and WebGL. * [tinymath v1.2.0](https://github.com/orsinium-labs/tinymath) – Fast, small Go float32 math library optimized for constrained environments like microcontrollers and WebAssembly. * [LittleJS v1.18.15](https://github.com/KilledByAPixel/LittleJS) – Fast, lightweight HTML5 game engine with a comprehensive feature set and no dependencies. * [GDevelop v5.6.271](https://github.com/4ian/GDevelop) – Cross-platform game development software for creating 2D, 3D, and multiplayer games. * [Ikemen GO nightly](https://github.com/ikemen-engine/Ikemen-GO) – Fighting game engine compatible with M.U.G.E.N 1.1 Beta resources, implemented in Go.