* [Babylon.js 9.10.0](https://github.com/BabylonJS/Babylon.js) – JavaScript framework for building 3D games and rendering engines. * [Mapbox GL JS v3.24.0](https://github.com/mapbox/mapbox-gl-js) – JavaScript library for interactive, customizable vector maps on the web. * [SceneView v4.17.0](https://github.com/sceneview/sceneview) – Cross-platform 3D and AR SDK for Android, iOS, Web, Desktop, TV, Flutter, and React Native with Jetpack Compose and SwiftUI support. * [react-native-filament v1.11.0](https://github.com/margelo/react-native-filament) – Native C++ physically based 3D rendering engine with physics for React Native using Metal and OpenGL/Vulkan. * [Vu v0.70.0](https://github.com/gazed/vu) – Go-based 3D engine for simple games supporting Vulkan on Windows, macOS, and iOS. * [Galacean Effects 2.9.0](https://github.com/galacean/effects-runtime) – Loads and renders animation effects using provided APIs for quick access to animation data. * [Threlte @threlte/extras@9.20...](https://github.com/threlte/threlte) – Svelte library providing a declarative, type-safe, and reactive API for building interactive 3D web applications. * [vis-graph3d v7.0.3](https://github.com/visjs/vis-graph3d) – Interactive 3D visualization chart for surfaces, lines, dots and animated graphs with HTML canvas rendering and user-controlled rotation and zoom. * [CesiumJS 1.142](https://github.com/CesiumGS/cesium) – JavaScript library for creating 3D globes and 2D maps in web browsers. * [OpenGlobus v1.0.0-rc6](https://github.com/openglobus/openglobus) – Typescript/JavaScript library for displaying interactive 3D maps and geospatial data visualization.