| 05/20 | 9 |
Distributed server for social and realtime games and applications.
|
| 05/28 | 8 |
Go backend with an embedded database, real-time subscriptions, user management, and a simple API.
|
| 05/04 | 8 |
i18next backend that loads translation resources over HTTP using XMLHttpRequest or fetch in Node, browser, and Deno.
|
| 06/02 | 7 |
Self-hostable platform as a service for deploying and managing applications and databases.
|
| 06/01 | 7 |
Unifies backend tools into a single engine with two primitives: Function and Trigger.
|
| 05/26 | 7 |
C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
|
| 05/26 | 7 |
Build SQS-based applications without boilerplate by defining an async message processing function.
|
| 05/24 | 7 |
Server backend providing a RESTful API to send SMS via connected Android devices, with FCM integration and persistent storage.
|
| 05/18 | 7 |
TypeScript framework for building modular, scalable backend services and APIs with event-driven patterns.
|
| 05/11 | 7 |
Backend development toolkit for building scalable applications with type-safe distributed systems.
|
| 05/28 | 6 |
TypeScript framework implementing clean architecture to decouple UI components from core app logic for SPAs and backend use.
|
| 05/26 | 6 |
Complete Rust toolkit for the Sigma detection standard, offering parser, evaluator, conversion framework, streaming runtime, linter, CLI, and LSP.
|
| 05/26 | 6 |
Local offline library manager for GOG.com games
|
| 05/21 | 6 |
Scaffolding for producing and enqueuing messages to AWS SQS queues.
|
| 05/20 | 6 |
Web UI for managing AI environments with user-friendly features and visual statistics.
|
| 05/22 | 5 |
Backend for loading translation resources from the filesystem in Node.js and Deno environments.
|
| 05/20 | 5 |
Code-along guide to build a zero-dependency Node.js backend framework with practical chapters and exercises.
|
| 05/18 | 5 |
Go packages for interacting with the Flow blockchain, providing account, key, transaction, script, and client utilities.
|
| 05/18 | 5 |
Lean framework for heavy-duty enterprise performance.
|
| 05/11 | 5 |
Backend solution for running libGDX games in web browsers using TeaVM and Emscripten.
|
| 06/02 | 3 |
Reactive database with server functions and client libraries for building scalable live-updating web apps using TypeScript.
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