| 05/28 | 9 |
Powerful game engine for creating interactive 3D content using HTML5 and WebGL.
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| 05/22 | 9 |
Modern, lightweight HTML5 2D game engine for building games with JavaScript and TypeScript.
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| 06/01 | 8 |
Visual editing environment for building WebGL, WebGPU, and WebXR applications.
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| 05/25 | 7 |
Fast, lightweight HTML5 game engine with a comprehensive feature set and no dependencies.
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| 05/09 | 7 |
Golang-based actor model framework for building game servers with HTTP, WebSocket, and multiple protocol support.
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| 06/01 | 6 |
Go-based 2D/3D game engine using Vulkan, with editor and cross-platform support.
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| 05/07 | 6 |
Cross-platform game development software for creating 2D, 3D, and multiplayer games.
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| 05/31 | 5 |
Versatile 2D game engine based on JavaScript/TypeScript and PixiJS with narrative management and game state saving.
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| 05/31 | 5 |
Game engine based on mruby and raylib designed for simple and modern game development.
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| 05/30 | 5 |
Fighting game engine compatible with M.U.G.E.N 1.1 Beta resources, implemented in Go.
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| 05/17 | 5 |
Entity Component System library for Go and Ebitengine with archetype-based queries, generics, and zero dependencies.
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| 05/10 | 5 |
Visual novel game engine in TypeScript/JavaScript with fully customizable UI.
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| 06/01 | 4 |
Rust-native Magic: The Gathering rules engine and game client compiling to native and WASM for desktop, web, and multiplayer.
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