* [PlayCanvas v2.19.0](https://github.com/playcanvas/engine) – Powerful game engine for creating interactive 3D content using HTML5 and WebGL. * [melonJS 19.6.0](https://github.com/melonjs/melonJS) – Modern, lightweight HTML5 2D game engine for building games with JavaScript and TypeScript. * [PlayCanvas Editor v2.23.0](https://github.com/playcanvas/editor) – Visual editing environment for building WebGL, WebGPU, and WebXR applications. * [LittleJS v1.18.15](https://github.com/KilledByAPixel/LittleJS) – Fast, lightweight HTML5 game engine with a comprehensive feature set and no dependencies. * [cherry v1.5.0](https://github.com/cherry-game/cherry) – Golang-based actor model framework for building game servers with HTTP, WebSocket, and multiple protocol support. * [Kaiju Engine 26.06.01.2-nightly](https://github.com/KaijuEngine/kaiju) – Go-based 2D/3D game engine using Vulkan, with editor and cross-platform support. * [GDevelop v5.6.269](https://github.com/4ian/GDevelop) – Cross-platform game development software for creating 2D, 3D, and multiplayer games. * [PixiVN v1.8.11](https://github.com/DRincs-Productions/pixi-vn) – Versatile 2D game engine based on JavaScript/TypeScript and PixiJS with narrative management and game state saving. * [Taylor v0.4.3](https://github.com/HellRok/Taylor) – Game engine based on mruby and raylib designed for simple and modern game development. * [Ikemen GO nightly](https://github.com/ikemen-engine/Ikemen-GO) – Fighting game engine compatible with M.U.G.E.N 1.1 Beta resources, implemented in Go. * [Donburi v1.15.8](https://github.com/yottahmd/donburi-ecs) – Entity Component System library for Go and Ebitengine with archetype-based queries, generics, and zero dependencies. * [webTaleKit 0.2.14](https://github.com/EndoHizumi/webTaleKit) – Visual novel game engine in TypeScript/JavaScript with fully customizable UI. * [phase.rs v0.1.44](https://github.com/phase-rs/phase) – Rust-native Magic: The Gathering rules engine and game client compiling to native and WASM for desktop, web, and multiplayer.