* [PlayCanvas v2.17.0](https://github.com/playcanvas/engine) – Powerful game engine for creating interactive 3D content using HTML5 and WebGL. * [p5play 3.35.0](https://github.com/quinton-ashley/p5play) – JavaScript game engine using p5.js for graphics and Box2D for physics. * [TextureUnpacker v1.0.0](https://github.com/pavle-goloskokovic/texture-unpacker) – Node.js TypeScript tool that unpacks TexturePacker-packed PNG sprite sheets into separate sprites using matching JSON or plist data. * [GDevelop v5.6.261](https://github.com/4ian/GDevelop) – Cross-platform game development software for creating 2D, 3D, and multiplayer games. * [Ikemen GO refactor](https://github.com/ikemen-engine/Ikemen-GO) – Fighting game engine compatible with M.U.G.E.N 1.1 Beta resources, implemented in Go.