* [PlayCanvas v2.23.0](https://github.com/playcanvas/engine) – Powerful game engine for creating interactive 3D content using HTML5 and WebGL. * [LittleJS v1.27.0](https://github.com/KilledByAPixel/LittleJS) – Fast, lightweight HTML5 game engine with a comprehensive feature set and no dependencies. * [OpenSpeedy 3.3.16](https://github.com/game1024/OpenSpeedy) – Windows game speed modifier using Ring3Hook to intercept timing and UI-related functions. * [Playgama Bridge v2.3.0](https://github.com/Playgama/bridge) – SDK for cross-platform publishing of HTML5 games across multiple game distribution and web platforms. * [OneJS v3.9.0](https://github.com/Singtaa/OneJS) – JavaScript integration for Unity UI Toolkit enabling fast, modern UI development with live reload and no browser overhead. * [pixi-tiledmap v2.11.0](https://github.com/riebel/pixi-tiledmap) – High-performance PixiJS v8 renderer for Tiled Map Editor TMJ/TMX maps, providing batched tile rendering, runtime editing, and Tiled JSON export. * [GDevelop v5.6.283](https://github.com/4ian/GDevelop) – Cross-platform game development software for creating 2D, 3D, and multiplayer games.