* [PixiJS v8.20.0](https://github.com/pixijs/pixijs) – Fastest, lightweight 2D library for creating rich, interactive graphics and cross-platform applications. * [GPUpad 4.3.0](https://github.com/houmain/gpupad) – Flexible GLSL and HLSL shader editor and IDE for developing, evaluating, and debugging GPU-based algorithms. * [shaders-tone-map wgsl-tone-map@v1.0.0](https://github.com/dmnsgn/shaders-tone-map) – Collection of GLSL and WGSL tone mapping operators provided as ES module strings and standalone shader files with matching one-to-one curves. * [ v1.0.0-alpha.21](https://github.com/mmmerl/shader-doodle) – A shader web component that renders fragment shaders on a responsive canvas with built-in time, resolution, mouse, and date uniforms.