* [drawio-desktop v30.0.0](https://github.com/jgraph/drawio-desktop) – Diagramming desktop app based on Electron that wraps the core editor. * [p5.js v2.3.0](https://github.com/processing/p5.js) – JavaScript library for creative coding that supports interactive and generative art on the web. * [GoGPU v0.41.0](https://github.com/gogpu/gogpu) – Pure Go GPU computing ecosystem offering WebGPU-compatible APIs with selectable Rust or native backends and zero CGO. * [wgpu v0.29.0](https://github.com/gogpu/wgpu) – Pure Go WebGPU implementation providing W3C-compliant API and multiple hardware backends without Rust or CGO. * [GenomeSpy v0.76.0](https://github.com/genome-spy/genome-spy) – Visualization grammar and WebGL-powered renderer for high-performance genomic data exploration. * [WebGPU Inspector v1.1.0](https://github.com/brendan-duncan/webgpu_inspector) – Browser extension for inspecting, profiling, and debugging WebGPU commands, resources, and shaders. * [three-mesh-bvh v0.9.10](https://github.com/gkjohnson/three-mesh-bvh) – BVH implementation to enhance raycasting and spatial queries for three.js meshes. * [Bridge v1.0.1](https://github.com/svt/bridge) – Playout control software customizable for various servers supporting OSC. * [3d-tiles-renderer v0.4.27](https://github.com/NASA-AMMOS/3DTilesRendererJS) – Three.js-based renderer for the 3D Tiles specification, supporting most spec features, plugins, and example datasets. * [Cogent Core v0.1.6](https://github.com/cogentcore/cogent) – Powerful, fast, elegant software ecosystem of apps for all platforms.