* [Plotly.js v3.6.0](https://github.com/plotly/plotly.js) – Standalone JavaScript library for creating a variety of interactive data visualizations. * [PlayCanvas v2.19.0](https://github.com/playcanvas/engine) – Powerful game engine for creating interactive 3D content using HTML5 and WebGL. * [Babylon.js 9.10.0](https://github.com/BabylonJS/Babylon.js) – JavaScript framework for building 3D games and rendering engines. * [melonJS 19.6.0](https://github.com/melonjs/melonJS) – Modern, lightweight HTML5 2D game engine for building games with JavaScript and TypeScript. * [Mapbox GL JS v3.24.0](https://github.com/mapbox/mapbox-gl-js) – JavaScript library for interactive, customizable vector maps on the web. * [gl-react v6.0.0](https://github.com/gre/gl-react) – React-based library for writing and composing WebGL shaders. * [ECHARTS-GL 2.1.0](https://github.com/ecomfe/echarts-gl) – Extension pack for Apache ECharts, providing globe visualization and 3D plots. * [SuperSplat v2.27.0](https://github.com/playcanvas/supersplat) – Browser-based tool for inspecting, editing, optimizing, and publishing 3D Gaussian Splats. * [SuperSplat Viewer v1.26.0](https://github.com/playcanvas/supersplat-viewer) – User-friendly, high-performance viewer for 3D Gaussian splats * [LittleJS v1.18.15](https://github.com/KilledByAPixel/LittleJS) – Fast, lightweight HTML5 game engine with a comprehensive feature set and no dependencies. * [GenomeSpy v0.76.0](https://github.com/genome-spy/genome-spy) – Visualization grammar and WebGL-powered renderer for high-performance genomic data exploration. * [LayaAir Engine v3.3.11](https://github.com/layabox/LayaAir) – 3D engine supporting full-platform publishing with advanced rendering and a powerful IDE for multiple game platforms. * [deck.gl v9.3.3](https://github.com/visgl/deck.gl) – GPU-powered framework for high-performance visualization of large data sets. * [WebGl 2D Scatterplot with Regl v1.16.0](https://github.com/flekschas/regl-scatterplot) – Highly-scalable, pan-and-zoomable Regl-based scatter plot library supporting up to 20 million points with fast lasso selection. * [POINTS v0.9.0](https://github.com/Absulit/points) – WebGPU-based library enabling shader creation and compute passes with minimal setup for generative art. * [jsimgui v0.14.0](https://github.com/mori2003/jsimgui) – JavaScript/TypeScript bindings for Dear ImGui supporting WebGL, WebGL2, and WebGPU. * [WebXR Export webxr-interactions/0...](https://github.com/De-Panther/unity-webxr-export) – Develop and export WebXR experiences using Unity WebGL * [iCn3D v3.49.2](https://github.com/ncbi/icn3d) – Web-based 3D protein structure viewer and analysis tool with synchronized 1D/2D/3D displays and Node.js batch scripting. * [iTwin.js release/5.9.0](https://github.com/iTwin/itwinjs-core) – Library for creating, querying, modifying, and displaying Infrastructure Digital Twins. * [gdx-teavm 1.5.6](https://github.com/xpenatan/gdx-teavm) – Backend solution for running libGDX games in web browsers using TeaVM and Emscripten. * [Gridviz 3.0.35](https://github.com/eurostat/gridviz) – JavaScript library for client-side visualization of gridded or x/y tabular data using customizable cartographic styles. * [OpenVideo @openvideo/timeline@...](https://github.com/openvideodev/openvideo) – High-performance browser video rendering and editing library using WebCodecs and PixiJS with multi-track composition.