* [Babylon.js 8.55.0](https://github.com/BabylonJS/Babylon.js) – JavaScript framework for building 3D games and rendering engines. * [Mapbox GL JS v3.20.0](https://github.com/mapbox/mapbox-gl-js) – JavaScript library for interactive, customizable vector maps on the web. * [melonJS 18.0.0](https://github.com/melonjs/melonJS) – Modern, lightweight HTML5 2D game engine for building games with JavaScript and TypeScript. * [PixiJS v8.17.0](https://github.com/pixijs/pixijs) – Fastest, lightweight 2D library for creating rich, interactive graphics and cross-platform applications. * [PlayCanvas v2.17.0](https://github.com/playcanvas/engine) – Powerful game engine for creating interactive 3D content using HTML5 and WebGL. * [Plotly.js v3.4.0](https://github.com/plotly/plotly.js) – Standalone JavaScript library for creating a variety of interactive data visualizations. * [deck.gl v9.2.11](https://github.com/visgl/deck.gl) – GPU-powered framework for high-performance visualization of large data sets. * [Mol* v5.7.0](https://github.com/molstar/molstar) – Technology stack for next-generation data delivery and analysis of macromolecular structure data. * [ThreeJS Globe Visualization v2.45.1](https://github.com/vasturiano/three-globe) – WebGL globe visualization class for ThreeJS that renders layered geospatial data on a 3D sphere. * [SuperSplat v2.24.2](https://github.com/playcanvas/supersplat) – Browser-based tool for inspecting, editing, optimizing, and publishing 3D Gaussian Splats. * [GenomeSpy v0.73.0](https://github.com/genome-spy/genome-spy) – Visualization grammar and WebGL-powered renderer for high-performance genomic data exploration. * [Post Processing v6.38.3](https://github.com/pmndrs/postprocessing) – Post processing library for three.js that enables fullscreen image manipulation tools. * [Pannellum 2.5.7](https://github.com/mpetroff/pannellum) – Lightweight WebGL-based panorama viewer embeddable as a single-file iframe with multiresolution and API support. * [Potree Core 2.0.13](https://github.com/tentone/potree-core) – Point cloud viewer core library for easier integration into three.js projects. * [iTwin.js release/5.7.0](https://github.com/iTwin/itwinjs-core) – Library for creating, querying, modifying, and displaying Infrastructure Digital Twins. * [ThingJS 3D Engine v0.5.3](https://github.com/uinosoft/t3d.js) – Lightweight, web-first, and extendable 3D rendering library. * [gdx-teavm 1.5.4](https://github.com/xpenatan/gdx-teavm) – Backend solution for running libGDX games in web browsers using TeaVM and Emscripten. * [XR Animator XR-Animator_v0.33.4b](https://github.com/ButzYung/SystemAnimatorOnline) – AI-based full-body motion capture and avatar animation from a single webcam for VTubing and XR applications. * [three.js r183](https://github.com/mrdoob/three.js) – Lightweight, cross-browser JavaScript library for creating 3D graphics. * [three-ts-types r183](https://github.com/three-types/three-ts-types) – TypeScript types for the popular 3D library three.js.