* [SuperSplat v2.27.0](https://github.com/playcanvas/supersplat) – Browser-based tool for inspecting, editing, optimizing, and publishing 3D Gaussian Splats. * [WebGPU Inspector v1.1.0](https://github.com/brendan-duncan/webgpu_inspector) – Browser extension for inspecting, profiling, and debugging WebGPU commands, resources, and shaders. * [typegpu-confetti v0.3.0](https://github.com/software-mansion-labs/typegpu-confetti) – GPU-based confetti animation package for React Native with customizable particle effects. * [TypeGPU v0.11.8](https://github.com/software-mansion/TypeGPU) – TypeScript library enhancing the WebGPU API for type-safe resource management. * [POINTS v0.9.0](https://github.com/Absulit/points) – WebGPU-based library enabling shader creation and compute passes with minimal setup for generative art. * [jsimgui v0.14.0](https://github.com/mori2003/jsimgui) – JavaScript/TypeScript bindings for Dear ImGui supporting WebGL, WebGL2, and WebGPU. * [Grida v0.0.2](https://github.com/gridaco/grida) – Canvas platform for managing databases, designing websites, and creating forms. * [gogpu/ui v0.1.19](https://github.com/gogpu/ui) – Enterprise-grade GUI toolkit for Go with GPU-accelerated rendering, reactive state, widgets, and Flexbox+Grid layouts. * [Typescript Type Definitions for WebGPU v0.1.70](https://github.com/gpuweb/types) – TypeScript declaration files adding WebGPU types to the DOM ambient definitions.