* [PlayCanvas v2.17.1](https://github.com/playcanvas/engine) – Powerful game engine for creating interactive 3D content using HTML5 and WebGL. * [Estella v0.11.0](https://github.com/esengine/estella) – Fast 2D game engine with C++/WebAssembly backend, TypeScript SDK, visual editor, and deployment to web browsers and WeChat MiniGames. * [PlayCanvas Editor v2.19.10](https://github.com/playcanvas/editor) – Visual editing environment for building WebGL, WebGPU, and WebXR applications. * [Kaiju Engine 26.03.18.1-nightly](https://github.com/KaijuEngine/kaiju) – Go-based 2D/3D game engine using Vulkan, with editor and cross-platform support. * [cherry v1.4.19](https://github.com/cherry-game/cherry) – Golang-based actor model framework for building game servers with HTTP, WebSocket, and multiple protocol support.