| 10/08 | 9 |
JavaScript framework for building 3D games and rendering engines.
|
| 10/10 | 8 |
EffectComposer wrapper for @react-three/fiber that makes common postprocessing effect chains easier and reduces code complexity.
|
| 10/10 | 7 |
NeonPlan 3D is a Home Assistant plan editor and live neon 3D control view for lights, covers, windows, doors, cameras, and more.
|
| 10/10 | 7 |
NeonPlan 3D is a Home Assistant plan editor and live neon 3D control view for lights, covers, windows, doors, cameras, and more.
|
| 10/08 | 7 |
Low-poly 3D model editor with pixel art texture support and customizable features.
|
| 10/08 | 7 |
NeonPlan 3D is a Home Assistant plan editor and live neon 3D control view for lights, covers, windows, doors, cameras, and more.
|
| 10/08 | 7 |
Browser-based Sims-like house builder with a polished grid layout for placing furniture, designing multi-floor layouts, and previewing interactive interiors in 3D.
|
| 10/04 | 7 |
Browser-based 3D staging studio to block scenes, pose characters, sequence motion prompts on a timeline, and preview generated motion locally.
|
| 10/11 | 6 |
Browser-native 3D AI agent platform that turns prompts or GLB inputs into textured models with LLM brains and on-chain registration.
|
| 10/09 | 6 |
NeonPlan 3D is a Home Assistant plan editor and live neon 3D control view for lights, covers, windows, doors, cameras, and more.
|
| 10/09 | 6 |
NeonPlan 3D is a Home Assistant plan editor and live neon 3D control view for lights, covers, windows, doors, cameras, and more.
|
| 10/06 | 6 |
Browser-based 3D staging studio to block scenes, pose characters, sequence motion prompts on a timeline, and preview generated motion locally.
|
| 10/05 | 5 |
Parametric JavaScript CAD modeling with real-time viewport updates and precise B-Rep geometry.
|
| 10/09 | 3 |
Typescript/JavaScript library for displaying interactive 3D maps and geospatial data visualization.
|
| 10/08 | 3 |
Typescript/JavaScript library for displaying interactive 3D maps and geospatial data visualization.
|
| 10/08 | 3 |
Database of physically based material, light, camera, and lens values for computer graphics artists.
|