* [Babylon.js 9.23.0](https://github.com/BabylonJS/Babylon.js) – JavaScript framework for building 3D games and rendering engines. * [SceneView v4.33.0](https://github.com/sceneview/sceneview) – Cross-platform 3D and AR SDK for Android, iOS, Web, Desktop, TV, Flutter, and React Native with Jetpack Compose and SwiftUI support. * [Babylon.js 9.22.2](https://github.com/BabylonJS/Babylon.js) – JavaScript framework for building 3D games and rendering engines. * [react-postprocessing v3.1.0](https://github.com/pmndrs/react-postprocessing) – EffectComposer wrapper for @react-three/fiber that makes common postprocessing effect chains easier and reduces code complexity. * [Chili3D 0.7.0](https://github.com/xiangechen/chili3d) – Browser-based 3D CAD application enabling online modeling and editing through OpenCascade compiled to WebAssembly and integrated with Three.js. * [Babylon.js 9.22.1](https://github.com/BabylonJS/Babylon.js) – JavaScript framework for building 3D games and rendering engines. * [CozyClay v1.6.0](https://github.com/NomaDamas/CozyClay) – Browser-based 3D staging studio to block scenes, pose characters, sequence motion prompts on a timeline, and preview generated motion locally. * [CozyClay v1.5.0](https://github.com/NomaDamas/CozyClay) – Browser-based 3D staging studio to block scenes, pose characters, sequence motion prompts on a timeline, and preview generated motion locally. * [img2threejs v1.5.1](https://github.com/img2threejs/img2threejs) – Rebuilds a reference image object as a token-efficient, procedural, quality-gated TypeScript Three.js model ready for animation. * [Threlte @threlte/extras@9.21...](https://github.com/threlte/threlte) – Svelte library providing a declarative, type-safe, and reactive API for building interactive 3D web applications. * [Three.js Low Poly v1.2.3](https://github.com/jasonsturges/three-low-poly) – Code-first low-poly modeling toolkit for Three.js, offering procedural BufferGeometry, prefabricated models, factory utilities, and instanced atmosphere/effects layers. * [Trophy v1.4.1](https://github.com/taigrr/trophy) – Terminal 3D model viewer that software-renders OBJ, GLB, and STL files with interactive controls, lighting, textures, and springy rotation over CPU-only terminals.