* [Babylon.js 9.23.0](https://github.com/BabylonJS/Babylon.js) – JavaScript framework for building 3D games and rendering engines. * [PlayCanvas Editor v2.31.0](https://github.com/playcanvas/editor) – Visual editing environment for building WebGL, WebGPU, and WebXR applications. * [Babylon.js 9.22.2](https://github.com/BabylonJS/Babylon.js) – JavaScript framework for building 3D games and rendering engines. * [unity-cli v0.4.0](https://github.com/youngwoocho02/unity-cli) – Command-line control of the Unity Editor via a single binary and HTTP connector. * [GDevelop v5.6.281](https://github.com/4ian/GDevelop) – Cross-platform game development software for creating 2D, 3D, and multiplayer games. * [GoGPU v0.53.1](https://github.com/gogpu/gogpu) – Pure Go GPU computing ecosystem offering WebGPU-compatible APIs with selectable Rust or native backends and zero CGO. * [unity-cli v0.4.1](https://github.com/youngwoocho02/unity-cli) – Command-line control of the Unity Editor via a single binary and HTTP connector. * [PlayCanvas Editor v2.31.1](https://github.com/playcanvas/editor) – Visual editing environment for building WebGL, WebGPU, and WebXR applications. * [Moyu v0.18.0](https://github.com/Icemic/moyu) – Cross-platform visual novel engine with a Rust core and React-based front end, supporting multiple graphics backends across desktop and mobile platforms.