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game-engine

Past 7d, sorted by best first, all versions
30 results Markdown version
05/28 9
playcanvas/PlayCanvas v2.19.0
Powerful game engine for creating interactive 3D content using HTML5 and WebGL.
JavaScript 15925☆ 4404d old #javascript #webgl #webgl2 #game-engine #gamedev
06/01 8
playcanvas/PlayCanvas Editor v2.23.0
Visual editing environment for building WebGL, WebGPU, and WebXR applications.
TypeScript 1171☆ 2315d old #javascript #typescript #game-engine #editor #frontend
05/29 7
playcanvas/PlayCanvas v2.19.1
Powerful game engine for creating interactive 3D content using HTML5 and WebGL.
JavaScript 15925☆ 4404d old #javascript #webgl #webgl2 #game-engine #gamedev
06/01 6
KaijuEngine/Kaiju Engine 26.06.01.2-nightly
Go-based 2D/3D game engine using Vulkan, with editor and cross-platform support.
06/01 6
KaijuEngine/Kaiju Engine 26.06.02.1-nightly
Go-based 2D/3D game engine using Vulkan, with editor and cross-platform support.
05/31 6
KaijuEngine/Kaiju Engine 26.06.01.1-nightly
Go-based 2D/3D game engine using Vulkan, with editor and cross-platform support.
05/31 6
KaijuEngine/Kaiju Engine 26.05.31.1-nightly
Go-based 2D/3D game engine using Vulkan, with editor and cross-platform support.
05/30 6
KaijuEngine/Kaiju Engine 26.05.30.1-nightly
Go-based 2D/3D game engine using Vulkan, with editor and cross-platform support.
05/29 6
KaijuEngine/Kaiju Engine 26.05.29.1-nightly
Go-based 2D/3D game engine using Vulkan, with editor and cross-platform support.
05/28 6
KaijuEngine/Kaiju Engine 26.05.28.1-nightly
Go-based 2D/3D game engine using Vulkan, with editor and cross-platform support.
05/27 6
playcanvas/PlayCanvas Editor v2.22.1
Visual editing environment for building WebGL, WebGPU, and WebXR applications.
TypeScript 1171☆ 2315d old #javascript #typescript #game-engine #editor #frontend
05/27 6
KaijuEngine/Kaiju Engine 26.05.27.1-nightly
Go-based 2D/3D game engine using Vulkan, with editor and cross-platform support.
05/31 5
DRincs-Productions/PixiVN v1.8.11
Versatile 2D game engine based on JavaScript/TypeScript and PixiJS with narrative management and game state saving.
05/31 5
HellRok/Taylor v0.4.3
Game engine based on mruby and raylib designed for simple and modern game development.
Ruby 145☆ 1846d old #ruby #game-engine #game #mruby #raylib
05/30 5
ikemen-engine/Ikemen GO nightly
Fighting game engine compatible with M.U.G.E.N 1.1 Beta resources, implemented in Go.
Go 1378☆ 2687d old #golang #game-engine #gamedev #go
05/29 5
DRincs-Productions/PixiVN v1.8.10
Versatile 2D game engine based on JavaScript/TypeScript and PixiJS with narrative management and game state saving.
05/29 5
DRincs-Productions/PixiVN v1.8.9
Versatile 2D game engine based on JavaScript/TypeScript and PixiJS with narrative management and game state saving.
05/29 5
DRincs-Productions/PixiVN v1.8.8
Versatile 2D game engine based on JavaScript/TypeScript and PixiJS with narrative management and game state saving.
05/29 5
DRincs-Productions/PixiVN v1.8.7
Versatile 2D game engine based on JavaScript/TypeScript and PixiJS with narrative management and game state saving.
05/29 5
DRincs-Productions/PixiVN v1.8.6
Versatile 2D game engine based on JavaScript/TypeScript and PixiJS with narrative management and game state saving.
05/28 5
DRincs-Productions/PixiVN v1.8.5
Versatile 2D game engine based on JavaScript/TypeScript and PixiJS with narrative management and game state saving.
05/27 5
DRincs-Productions/PixiVN v1.8.4
Versatile 2D game engine based on JavaScript/TypeScript and PixiJS with narrative management and game state saving.
05/27 5
HellRok/Taylor v0.4.2
Game engine based on mruby and raylib designed for simple and modern game development.
Ruby 145☆ 1846d old #ruby #game-engine #game #mruby #raylib
06/01 4
phase-rs/phase.rs v0.1.44
Rust-native Magic: The Gathering rules engine and game client compiling to native and WASM for desktop, web, and multiplayer.
05/31 4
phase-rs/phase.rs v0.1.43
Rust-native Magic: The Gathering rules engine and game client compiling to native and WASM for desktop, web, and multiplayer.
05/30 4
phase-rs/phase.rs v0.1.42
Rust-native Magic: The Gathering rules engine and game client compiling to native and WASM for desktop, web, and multiplayer.
05/29 4
phase-rs/phase.rs v0.1.41
Rust-native Magic: The Gathering rules engine and game client compiling to native and WASM for desktop, web, and multiplayer.
05/28 4
phase-rs/phase.rs v0.1.40
Rust-native Magic: The Gathering rules engine and game client compiling to native and WASM for desktop, web, and multiplayer.
05/27 4
phase-rs/phase.rs v0.1.39
Rust-native Magic: The Gathering rules engine and game client compiling to native and WASM for desktop, web, and multiplayer.
05/26 4
phase-rs/phase.rs v0.1.38
Rust-native Magic: The Gathering rules engine and game client compiling to native and WASM for desktop, web, and multiplayer.