* [phase.rs v0.106.0](https://github.com/phase-rs/phase) – Rust-native Magic: The Gathering rules engine and game client compiling to native and WASM for desktop, web, and multiplayer. * [phase.rs v0.105.0](https://github.com/phase-rs/phase) – Rust-native Magic: The Gathering rules engine and game client compiling to native and WASM for desktop, web, and multiplayer. * [phase.rs v0.104.0](https://github.com/phase-rs/phase) – Rust-native Magic: The Gathering rules engine and game client compiling to native and WASM for desktop, web, and multiplayer. * [phase.rs v0.103.0](https://github.com/phase-rs/phase) – Rust-native Magic: The Gathering rules engine and game client compiling to native and WASM for desktop, web, and multiplayer. * [Manabrew v3.55.3](https://github.com/witchesofthehill/manabrew) – Magic: The Gathering client and rules engine built around Forge compatibility, with React/Tauri clients, Rust game engine port, and multiplayer runtime. * [Manabrew v3.54.7](https://github.com/witchesofthehill/manabrew) – Magic: The Gathering client and rules engine built around Forge compatibility, with React/Tauri clients, Rust game engine port, and multiplayer runtime. * [Manabrew v3.54.6](https://github.com/witchesofthehill/manabrew) – Magic: The Gathering client and rules engine built around Forge compatibility, with React/Tauri clients, Rust game engine port, and multiplayer runtime. * [Manabrew v3.54.5](https://github.com/witchesofthehill/manabrew) – Magic: The Gathering client and rules engine built around Forge compatibility, with React/Tauri clients, Rust game engine port, and multiplayer runtime.