* [Babylon.js 8.55.0](https://github.com/BabylonJS/Babylon.js) – JavaScript framework for building 3D games and rendering engines. * [Mapbox GL JS v3.20.0](https://github.com/mapbox/mapbox-gl-js) – JavaScript library for interactive, customizable vector maps on the web. * [gpu-curtains v0.16.0](https://github.com/martinlaxenaire/gpu-curtains) – Lightweight 3D WebGPU rendering engine with classes to map and animate HTML elements as textured planes or meshes. * [k8s Unix System v1.3.0](https://github.com/jlandersen/k8s-unix-system) – 3D Kubernetes resource viewer with filesystem-style visualization and live cluster updates. * [Threlte @threlte/xr@1.4.0](https://github.com/threlte/threlte) – Svelte library providing a declarative, type-safe, and reactive API for building interactive 3D web applications. * [ThingJS 3D Engine v0.5.3](https://github.com/uinosoft/t3d.js) – Lightweight, web-first, and extendable 3D rendering library. * [Blockbench v5.1.0-beta.3](https://github.com/JannisX11/blockbench) – Low-poly 3D model editor with pixel art texture support and customizable features.