* [Babylon.js 8.55.0](https://github.com/BabylonJS/Babylon.js) – JavaScript framework for building 3D games and rendering engines. * [GoGPU v0.24.0](https://github.com/gogpu/gogpu) – Pure Go GPU computing ecosystem offering WebGPU-compatible APIs with selectable Rust or native backends and zero CGO. * [TextureUnpacker v1.0.0](https://github.com/pavle-goloskokovic/texture-unpacker) – Node.js TypeScript tool that unpacks TexturePacker-packed PNG sprite sheets into separate sprites using matching JSON or plist data. * [PlayCanvas Editor v2.19.10](https://github.com/playcanvas/editor) – Visual editing environment for building WebGL, WebGPU, and WebXR applications. * [Ebiten UI v0.7.3](https://github.com/ebitenui/ebitenui) – User interface engine and widget library providing customizable widgets for Ebitengine. * [unity-cli v0.2.16](https://github.com/youngwoocho02/unity-cli) – Command-line control of the Unity Editor via a single binary and HTTP connector. * [SIGame v8.10.7](https://github.com/VladimirKhil/SIOnline) – Web, desktop and Steam client for a trivia game built with React, TypeScript and Tauri.