* [THREE.Terrain 3.1.0](https://github.com/IceCreamYou/THREE.Terrain) – Procedural terrain generation engine for Three.js, offering multiple noise generators, filters, exporting, and blended materials. * [react-postprocessing v3.1.0](https://github.com/pmndrs/react-postprocessing) – EffectComposer wrapper for @react-three/fiber that makes common postprocessing effect chains easier and reduces code complexity. * [3D Portfolio 3.0](https://github.com/omunite215/Project_3DPortfolio) – Capability-tiered interactive 3D developer portfolio using Next.js and Three.js, adapting rendering per device and using pre-rendered posters for mobile performance. * [3d-tiles-renderer v0.5.2](https://github.com/NASA-AMMOS/3DTilesRendererJS) – Three.js-based renderer for the 3D Tiles specification, supporting most spec features, plugins, and example datasets. * [Threlte @threlte/extras@9.21...](https://github.com/threlte/threlte) – Svelte library providing a declarative, type-safe, and reactive API for building interactive 3D web applications. * [Three.js Low Poly v1.2.3](https://github.com/jasonsturges/three-low-poly) – Code-first low-poly modeling toolkit for Three.js, offering procedural BufferGeometry, prefabricated models, factory utilities, and instanced atmosphere/effects layers.