cpp
| Date | Project Name | 🎉 | ? | Tags |
|---|---|---|---|---|
| 01/27 |
Vix.cpp v1.22.14
* [Vix.cpp v1.22.14](https://github.com/vixcpp/vix) – C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
|
6
|
CMake 223 ⭐117 days old |
http backend cpp crossplatform cpp20 cmake |
| 01/27 |
Web IFC 0.75
* [Web IFC 0.75](https://github.com/ThatOpen/engine_web-ifc) – JavaScript library for reading and writing IFC files at native speeds.
JavaScript library for reading and writing IFC files at native speeds.
|
4
|
TypeScript 869 ⭐1879 days old |
javascript typescript wasm webassembly emscripten cpp ifc |
| 01/27 |
Vix.cpp v1.22.5
* [Vix.cpp v1.22.5](https://github.com/vixcpp/vix) – C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
|
5
|
CMake 223 ⭐117 days old |
http backend cpp crossplatform cpp20 cmake |
| 01/27 |
Vix.cpp v1.22.1
* [Vix.cpp v1.22.1](https://github.com/vixcpp/vix) – C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
|
6
|
CMake 223 ⭐117 days old |
http backend cpp crossplatform cpp20 cmake |
| 01/26 |
Google Cloud Platform ESPv2 v2.54.0
* [Google Cloud Platform ESPv2 v2.54.0](https://github.com/GoogleCloudPlatform/esp-v2) – L7 service proxy for JSON/REST and gRPC APIs, integrating with Google Service Infrastructure for policy checks and telemetry.
L7 service proxy for JSON/REST and gRPC APIs, integrating with Google Service Infrastructure for policy checks and telemetry.
|
7
|
Go 295 ⭐2245 days old |
golang api go cpp proxy envoyproxy |
| 01/26 |
cs2_webradar v1.2.9
* [cs2_webradar v1.2.9](https://github.com/clauadv/cs2_webradar) – Browser-based undetected radar cheat for Counter Strike 2.
Browser-based undetected radar cheat for Counter Strike 2.
|
6
|
C++ 514 ⭐850 days old |
c++ reactjs react cpp cs2 webradar |
| 01/25 |
Vix.cpp v1.22.0
* [Vix.cpp v1.22.0](https://github.com/vixcpp/vix) – C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
|
7
|
CMake 223 ⭐117 days old |
http backend cpp crossplatform cpp20 cmake |
| 01/25 |
Vix.cpp v1.21.1
* [Vix.cpp v1.21.1](https://github.com/vixcpp/vix) – C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
|
6
|
CMake 223 ⭐117 days old |
http backend cpp crossplatform cpp20 cmake |
| 01/24 |
MafiaHub Framework v4.0.5
* [MafiaHub Framework v4.0.5](https://github.com/MafiaHub/Framework) – Opinionated suite of tools and libraries that accelerate building multiplayer modifications for AAA games.
Opinionated suite of tools and libraries that accelerate building multiplayer modifications for AAA games.
|
5
|
C++ 52 ⭐1621 days old |
c++ framework multiplayer cpp networking modding |
| 01/24 |
MuhammaraJS 6.0.2
* [MuhammaraJS 6.0.2](https://github.com/julianhille/MuhammaraJS) – Fast NodeJS module for creating, parsing, and manipulating PDF files and streams.
Fast NodeJS module for creating, parsing, and manipulating PDF files and streams.
|
6
|
C 295 ⭐2094 days old |
pdf electron nodejs node c cpp |
| 01/24 |
Vix.cpp v1.21.0
* [Vix.cpp v1.21.0](https://github.com/vixcpp/vix) – C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
|
7
|
CMake 223 ⭐117 days old |
http backend cpp crossplatform cpp20 cmake |
| 01/23 |
CCF ccf-6.0.19
* [CCF ccf-6.0.19](https://github.com/microsoft/CCF) – Framework for building secure, highly available applications focused on multi-party compute and data.
Framework for building secure, highly available applications focused on multi-party compute and data.
|
5
|
C++ 844 ⭐2486 days old |
c++ cpp confidentiality integrity distributed-ledger governance |
| 01/22 |
react-native-quick-crypto v1.0.7
* [react-native-quick-crypto v1.0.7](https://github.com/margelo/react-native-quick-crypto) – Fast C/C++ JSI implementation of Node's crypto module optimized for React Native.
Fast C/C++ JSI implementation of Node's crypto module optimized for React Native.
|
6
|
TypeScript 970 ⭐1437 days old |
javascript typescript react-native reactjs react native cpp jsi |
| 01/22 |
MafiaHub Framework v4.0.4
* [MafiaHub Framework v4.0.4](https://github.com/MafiaHub/Framework) – Opinionated suite of tools and libraries that accelerate building multiplayer modifications for AAA games.
Opinionated suite of tools and libraries that accelerate building multiplayer modifications for AAA games.
|
5
|
C++ 52 ⭐1621 days old |
c++ framework multiplayer cpp networking modding |
| 01/21 |
MuhammaraJS 6.0.1
* [MuhammaraJS 6.0.1](https://github.com/julianhille/MuhammaraJS) – Fast NodeJS module for creating, parsing, and manipulating PDF files and streams.
Fast NodeJS module for creating, parsing, and manipulating PDF files and streams.
|
6
|
C 295 ⭐2094 days old |
pdf electron nodejs node c cpp |
| 01/21 |
Vix.cpp v1.20.1
* [Vix.cpp v1.20.1](https://github.com/vixcpp/vix) – C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
|
6
|
CMake 223 ⭐117 days old |
http backend cpp crossplatform cpp20 cmake |
| 01/21 |
Vix.cpp v1.20.0
* [Vix.cpp v1.20.0](https://github.com/vixcpp/vix) – C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
|
7
|
CMake 223 ⭐117 days old |
http backend cpp crossplatform cpp20 cmake |
| 01/20 |
Vix.cpp v1.19.2
* [Vix.cpp v1.19.2](https://github.com/vixcpp/vix) – C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
|
6
|
CMake 223 ⭐117 days old |
http backend cpp crossplatform cpp20 cmake |
| 01/19 |
Vix.cpp v1.19.0
* [Vix.cpp v1.19.0](https://github.com/vixcpp/vix) – C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
|
7
|
CMake 223 ⭐117 days old |
http backend cpp crossplatform cpp20 cmake |
| 01/19 |
MafiaHub Framework v4.0.3
* [MafiaHub Framework v4.0.3](https://github.com/MafiaHub/Framework) – Opinionated suite of tools and libraries that accelerate building multiplayer modifications for AAA games.
Opinionated suite of tools and libraries that accelerate building multiplayer modifications for AAA games.
|
5
|
C++ 52 ⭐1621 days old |
c++ framework multiplayer cpp networking modding |
| 01/19 |
CCF ccf-6.0.18
* [CCF ccf-6.0.18](https://github.com/microsoft/CCF) – Framework for building secure, highly available applications focused on multi-party compute and data.
Framework for building secure, highly available applications focused on multi-party compute and data.
|
5
|
C++ 844 ⭐2486 days old |
c++ cpp confidentiality integrity distributed-ledger governance |
| 01/18 |
Vix.cpp v1.18.2
* [Vix.cpp v1.18.2](https://github.com/vixcpp/vix) – C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
C++20 runtime for offline-first, peer-to-peer applications with high performance, Asio-based async I/O and modular architecture.
|
6
|
CMake 223 ⭐117 days old |
http backend cpp crossplatform cpp20 cmake |
| 01/16 |
Nitro v0.33.2
* [Nitro v0.33.2](https://github.com/mrousavy/nitro) – Highly efficient native modules with a statically compiled binding layer to JSI and typesafe JS bindings.
Highly efficient native modules with a statically compiled binding layer to JSI and typesafe JS bindings.
|
6
|
C++ 1666 ⭐590 days old |
c++ library kotlin cpp modules jsi |
| 01/15 |
MafiaHub Framework v4.0.2
* [MafiaHub Framework v4.0.2](https://github.com/MafiaHub/Framework) – Opinionated suite of tools and libraries that accelerate building multiplayer modifications for AAA games.
Opinionated suite of tools and libraries that accelerate building multiplayer modifications for AAA games.
|
6
|
C++ 52 ⭐1621 days old |
c++ framework multiplayer cpp networking modding |
| 01/14 |
MafiaHub Framework v4.0.1
* [MafiaHub Framework v4.0.1](https://github.com/MafiaHub/Framework) – Opinionated suite of tools and libraries that accelerate building multiplayer modifications for AAA games.
Opinionated suite of tools and libraries that accelerate building multiplayer modifications for AAA games.
|
6
|
C++ 52 ⭐1621 days old |
c++ framework multiplayer cpp networking modding |
| 01/13 |
MafiaHub Framework v4.0.0
* [MafiaHub Framework v4.0.0](https://github.com/MafiaHub/Framework) – Opinionated suite of tools and libraries that accelerate building multiplayer modifications for AAA games.
Opinionated suite of tools and libraries that accelerate building multiplayer modifications for AAA games.
|
7
|
C++ 52 ⭐1621 days old |
c++ framework multiplayer cpp networking modding |